World of Warcraft Battles In Court Room
From BBC News, Blizzard, makers of the popular MMORPG, World of Warcraft, have sued software developer, Michael Donnelly, for copyright infringement and breach of contract (i.e., EULA) for creating a bot that automates game tasks in the online world.
My guess is that, for the copyright infringement, Blizzard is relying on MAI v. Peak which holds that a copy created in the RAM can be perceived, reproduced, or otherwise communicated and is thus subject of the Copyright Act. Of course, that is old (1993) case law when it comes to computers and copyright. Doesn’t Blizzard implicitly permit (i.e., license) a user to place a copy of the program into RAM while they play?
The EULA is a different story. I bet somewhere in there is a prohibition against automating game tasks outside what is permitted by Blizzard.
